Review time~
Creativity
I think the idea of reversing time like this was quite nice, but I feel as if whilst there was a count down timer implemented it was perhaps a little out staged by the reversal time mechanic. I'd have maybe added a 8 minute count down timer for the whole game to add some time pressure.
Enjoyment
Overall I enjoyed the game. Whilst the controls were a little janky at times I wanted to keep playing to the end.
Narrative
I appreciate the effort that was put into the narrative, I understand the time pressure on trying to deliver something in a short period of time. Though your ambitions may have exceeded your means Psych! I still commend you for those efforts.
Artwork
The assets were very readable, they stood out from the background and allowed the player to understand where the ghost was at any given time. The fact that it was boxes and yoga balls was also quite funny.
Audio
Clear readable audio with decent background music. The game is short enough that it does not overstay its welcome. The game could have used a few more sounds, such as a transition sound for when you've finished a level, and an impact sound on boxes moving about.
Technical / UX / UI Observations
The controls were a little clunky, with time sometimes reversing, something functioning wierd with physics if I repeatedly reversed time to build up momentum. Sometimes reversing time didn't work. One time I ended up with two different ghosts for a level.
Concluding thoughts
10/10 yoga ball collection, would be yoga ball again.