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Review time~

Creativity

 I think the idea of reversing time like this was quite nice, but I feel as if whilst there was a count down timer implemented it was perhaps a little out staged by the reversal time mechanic. I'd have maybe added a 8 minute count down timer for the whole game to add some time pressure.

Enjoyment

Overall I enjoyed the game. Whilst the controls were a little janky at times I wanted to keep playing to the end.

Narrative

 I appreciate the effort that was put into the narrative, I understand the time pressure on trying to deliver something in a short period of time. Though your ambitions may have exceeded your means Psych! I still commend you for those efforts.     

Artwork

The assets were very readable, they stood out from the background and allowed the player to understand where the ghost was at any given time. The fact that it was boxes and yoga balls was also quite funny.  

Audio

Clear readable audio with decent background music. The game is short enough that it does not overstay its welcome. The game could have used a few more sounds, such as a transition sound for when you've finished a level, and an impact sound on boxes moving about. 

Technical / UX / UI Observations

The controls were a little clunky, with time sometimes reversing, something functioning wierd with physics if I repeatedly reversed time to build up momentum. Sometimes reversing time didn't work. One time I ended up with two different ghosts for a level. 

Concluding thoughts

10/10 yoga ball collection, would be yoga ball again. 

THANK YOU FOR YOUR DETAILED FEEDBACK! let me respond

  • w regards to a single timer, this was actually the original idea! but then i was worried that people would give up if they had to go back to the beginning
  • def needs more sound and feedback generally
  • TWO DIFFERENT GHOSTS oh man my playtesters did not catch that i'll try to recreate it and fix it. also reversing time often doesn't work if it's been too long since the object moved bc it's going through the seconds of pause first