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(+1)

Really fun game, laughed when the "placeholder assets"  phase started. Also liked the approach to onboarding, since I didn't read half the controls before jumping in but then read it again and used the more advanced techniques in my second run. Would be cool with more weapon variety - I stopped playing after not seeing a concrete way of unlocking anything beyond "sword"

Thank you so much!

The "placeholder assets" phase was meant as a joke, and also as a way to make the late game feel distinct from the first two minutes. I'm glad it got a laugh :D
About the weapons: there actually are three more that aren't swords, but they're locked behind finding three (kinda silly) easter eggs around the map. I'll give you a hint on two of them: one involves something with stopping fire, and another is tucked away in a secret room. 
And if you enjoyed it, a rating on the jam page would mean a lot! :)