Very cool idea and nice art! You should try to develop this further after the event, when you have more time :D
Kortaz
Creator of
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Thank you so much!
The "placeholder assets" phase was meant as a joke, and also as a way to make the late game feel distinct from the first two minutes. I'm glad it got a laugh :D
About the weapons: there actually are three more that aren't swords, but they're locked behind finding three (kinda silly) easter eggs around the map. I'll give you a hint on two of them: one involves something with stopping fire, and another is tucked away in a secret room.
And if you enjoyed it, a rating on the jam page would mean a lot! :)
Thank you so much for the review!
And yeah, I know about onboarding problem. I wanted to put in a proper tutorial, but I ran out of time before the deadline. After the jam ends I'll push an update with a short intro that explains the premise and the controls before you get thrown into the arena.
Great to hear you enjoyed the combat and the point-grab mechanic!
