Thanks for playing the game and providing some detailed feedback! In truth, as the main developer of game and also its artwork, I defo struggled to get all the audio and sound effects sourced and implemented within the short jam timeframe. I agree I should have found an audio cue for the parry timer and added sound effects to the combat or provided a visual to show if hte player got hurt.
The foreground being poorly placed was an oversight on my end so i do apologise! And regarding the blood enemy at the top, yeah I didn't get a chance to polish it and properly animate it lmao so I apologise once more. But i really appreciate the fact you tried my game out and I hope you enjoyed it overall!