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Tijiboo

4
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A member registered 83 days ago · View creator page →

Creator of

Recent community posts

Thanks so much for checking out and supporting my game - im glad you enjoyed the overall aesthetics. I defo wanna take all the feedback and support to polish the game a lot more down the line!

TYSM! I'm really glad you liked the 2.5D pixel art style and design! You're completely right about the jam crunch, cos getting all the gameplay feedback and polish tuned in time was really stressful lol. i defo wanna keep working on this later down the line so thank you for the support and feedback!

Thank you so much for trying my game out! I apologise for not making it clearer about how the parrying works but it was more so that if you see a flash on their attacks, you should parry. I defo should've spent more time making the combat a bit more polished and cleaner to understand but hopefully you enjoyed it overall :>

Thanks for playing the game and providing some detailed feedback! In truth, as the main developer of game and also its artwork, I defo struggled to get all the audio and sound effects sourced and implemented within the short jam timeframe. I agree I should have found an audio cue for the parry timer and added sound effects to the combat or provided a visual to show if hte player got hurt. 

The foreground being poorly placed was an oversight on my end so i do apologise! And regarding the blood enemy at the top, yeah I didn't get a chance to polish it and properly animate it lmao so I apologise once more. But i really appreciate the fact you tried my game out and I hope you enjoyed it overall!