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(+1)

I became EXTREMELY OP almost immediately, but I still had a lot of fun blowing everything up. I was really impressed by the efficient use of the art for movement too. Despite being simple it was really obvious what all the movement was, the rocket hands type poses. Very well used.

Good job :) 

Yeah the balance was hard to work out, some of the more OP weapons/upgrades definitely should have cost more time. That's how it goes in a first jam iteration of a concept, I suppose!