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I really enjoy that choosing dice for a harvest roll when a few sizes are available is a low key way to judge my own idea. Offered some seeds and a piece of bark to the fae prince, rolled 2d4. Told the barberfrog quartet to resolve their disagreement about what to perform by arranging a mashup, windmill slam 3d8.

Truly, you reap what (dice) you sow! The dice garden was such a fun system to design and I'm really excited to work with it some more. I'm glad y'all had a great time with Mushie Missions :] 

- Jon