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Bright Bard Games

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A member registered Nov 29, 2020 · View creator page →

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Aw, Burnie is my (Jon's) favorite too! I'm glad you and kiddo are having a great time with the game and thank you again for the glowing review! Have y'all played through the whole campaign? 

Definitely keep an eye out in the next couple weeks, we've got a little surprise coming for the holidays 🌲🐉❄️

Funky little dice for funky little guys! That'd definitely be a fun mod

It's definitely on our radar of games to expand! I'm glad you're enjoying the game :]

Ope, I think this is a minor typo! The latter sentence should say "Then play chapters  scenes in any order you choose." I'll add it to our list of stuff to fix in the reprint.  

In short: 

  • Play the chapters in order, 1, then 2, then 3, and so on. 
  • Chapters 1 & 4 do not require you to play the scenes within them in order (You could, for instance, play scene A, then scene C, then scene B)
  • Chapters 2 and 3 require their component scenes to be navigated in a more specific order for narrative continuity (unless you modify their contents). The path is A->B->Star or C->D->Star. After reaching the star, you can choose to play the other path to complete every scene in the chapter or go straight to the boss of that chapter. 
  • Chapter 5 scenes are played in order because [REDACTED] is [REDACTED] and you'll have to deal with [REDACTED].

Also, thanks for the review and it was lovely to see you at Gamehole Con! I'm really glad the Saturday morning cartoons energy really shines through. I had a blast in playtesting rolling giant piles of dice as the GM, it really adds a lot a ton of gravitas to the big bad guys or to large swarms of baddies. I hope you can get it to the table soon, and I'd love to hear how it goes!

Aw, glad you're enjoying it! It's the perfect season for walking and thinking about ghosts. 

Thank you! We love little guys here. I'm super enchanted with the art and layout that Bri and Emily did on this one. 

It's been a while since I distributed any community copies, so I've gone ahead and put a few up. Enjoy!

A friend just showed me their song and I'm in stitches! It's so cute.

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Amazing! I hope it goes well 😊 Also a ref sheet and some character sheets is a great idea 🤔

LGBT is a queer one-shot tabletop role-playing game inspired by a charming post on everyone's favorite fandom hellsite (Tumblr). You'll play a queer character with a weapon of your choice racing to make their upcoming pride celebration the best one they possibly can. Slash, Swing, Spray, and Zap your way through a variety of scenarios across a breadth of genres. 

Check out the game here!

LGBT is inspired by Rowan, Rook and Decard's Havoc engine. Under the hood, it's a d6 dice pool system with a few simple ways to mark progress through the game and introduce complications to scenes. It's really just an excuse to spend an afternoon 1-upping each other with goofy, queer antics with a little help from some six-sided dice. 

Oh no! I didn't see this until now but yes! That's the intended way to play for multiple players. 

So if you had 3 players, player 1 chooses an option based on your collective stats and rolls, then 2, then 3, then return to 1, etc. until the game ends on whatever goblin chaos you have wrought.

You're more than welcome to release an Ashcan version of your game and update it later! Games are still games without art. 

I'll also say that if you want to pick up some art assets, Bri de Danann also has some generic fishblade art packs for use in the Jam (Or other games) https://ko-fi.com/s/44090c8d60. There's also a black and white pack.

This is adorable!

If you're stuck making your own system but you have a solid idea for a game I always recommend trying a hack! It's a great way to take the pressure off yourself for the design aspects and focus on writing the game you want to make. If not a hack, deciding on what the most essential experience is/the core gameplay is and then looking around at other systems you like for inspiration is a good bet. 

Ooo, I'm pumped to read this!

No worries! Thank you for asking, and I look forward to reading! ^_^

This Jam is nonranked, but if it were 1st, 2nd, and 3rd prize would be the talking Bass, 100%

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Hey! Thanks for asking. 

I didn't list this in the original rules but writing and art for your game should be created by you, and not generated by AI or other similar software. I've updated the rules to reflect this.

Ohhhhhh, love this! THE ART THO

I think either of those would work!

The Jam is open to all kinds of games! Like I said in the rules, you can interpret both "Fish" and "Blade" however you like. If that means a more serious game instead of a meme-y one, go for it! The Jam is all about showing the breadth of games that can rise from a simple prompt. ^_^

That's a solid idea! If I've got some time tonight I can see about pulling together a logo! I like using [TITLE] - A fishblade game for sure.

I dont think it has to be specifically Fish and Blade! If you've got aquatic creatures and sharp implements, I think you're on the right track. I tried to leave it intentionally vague so that people could interpret that prompt as they liked!

Another poster mentioned putting "Fishblade" somewhere in your game title or subtitle, and as they said, that might not be a bad idea for discoverability purposes. That's up to you! 😊