Cool concept for the game. It has a global ticking timer, and all the interactions that are possible in a round are keyed to different words in the UI that become triggered if you click on them in the right order as the timer indicates.
I had a hard time understanding what I’m supposed to do during the shopping phase, but the combat seems very interesting! It could be a memory/rhythm game combiend with customizing your build. LMK if I understood your game!