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(+1)

Almost! You got the countdown and build-customization idea.

During shopping, you buy action words, place the ones you want to use in the Stall, and arrange their order. Combat is automatic: letters activate when the shared countdown reaches their matching digits.

So it’s closer to an auto-battler/build puzzle than a memory or rhythm game. Your confusion is valuable feedback—I need to make the shopping phase and automatic combat clearer. Thanks for playing!