The cover immediately caught my eyes. Very well polished, interactions and arts are very satisfying, can't believe you made in just 4 days. Well done! And the gameplay is very creative, but at first, I didn't know what to do, I thought it was like cutting the perfect cut, and then I found it's about colliding things in directions, it certainly made it more interesting.
Viewing post in Cut the Floof jam comments
I'm glad you figured out what we were going for--we were worried that it wouldn't be intuitive! And thanks for your kind words about the cover art - it's my first time as our team's primary artist (normally just a developer) and I wasn't sure if it'd stand out enough. Much appreciated, thanks for playing!