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I couldn't tell if I was progressing or not, but I played through for like 5 minutes. I think that the game's whole premise of twisting the entire world to orient the player is pretty cool, but my only gripe with your implementation with the player's movement is that they should still be able to move/launch if they prematurely release the space key. But overall, I love that you kept it simple and to the point. Would make for a really cool game if fully polished.

Thanks for the feedback!  Getting something from releasing too early is great idea.