The mechanic of your momentum transferring to the bullets is really clever. It could use a bit of polish and probably a tutorial, but it's really cool, could totally see that mechanic being in a bigger game. Solid game, just needs a bit of work.
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Thanks for the feedback! This is actually a game I'm considering making more in depth after the jam. I enjoy the mechanics, but I will admit creating ten unique levels within a couple of hours that don't feel like the exact same thing was a little difficult after playtesting the base mechanics. In fact, I was thinking of making those first levels part of a tutorial and then making more fleshed out, in depth levels.