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Interesting game! I thought it was a really interesting concept how getting closer sped up both of your attacks. One thing I noticed though was that for the final boss every time I landed a heavy attack on him his attack would stop completely, meaning I could just spam them to continually stay ahead of his attacks.

Thank you so much for playing and I'm glad you liked the concept! You're totally right about the heavy attacks. It was originally meant to be a mechanic, but it does feel way too strong right now since it just completely locks the boss down. I'll definitely tweak and fix that later. Thanks again for the great feedback!