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InkBean

109
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5
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6
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A member registered May 26, 2024 · View creator page →

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Insanely polished game, especially for being made by just one person. Thought the saw mechanic was interesting and am curious to see what other ways you could create puzzles with it. One thing I noticed was that it often felt really difficult to tell when the lasers would come, so an indicator for when they were about to fire would be good.

Really fun game! Got up to level 20, and really liked all of the little puzzles! Great use of lots of simple mechanics to make a fulfilling whole. I also really loved the little text effects on the info screens that would pop up, as they felt like they added a real sense of polish to the game.

Wow, thank you so much for the detailed feedback! I really appreciate the thoughts on the jump sound, as I had never realized before that the high pitch might make the sound harsh on the ears. I'll make sure to make some of them less jarring or add a settings menu with audio sliders. I'm really glad you liked it!

Great game, really polished for a game jam! I really liked the kind of comic book style for the character and the dither shader you have. I also really liked the gameplay, but did wish there were more frequent checkpoints so that I didn't have to replay easy parts in order to get to the harder parts. Overall insane game for being made in a week.

Super cool concept! Switching between the rings took a second to get a hang of, but felt really good once I got a hold of it. Would've loved to have some more upgrades or a little more variety to the gameplay, but I really liked how you sped up and got more rings as the game went on. Nice game!

Cool game! It seems like we had pretty similar ideas with spinning the room, but I thought it was interesting how you went more in a tomb of the mask direction! I really liked how you were able to make all these puzzles with just the player and the box. Really curious to see what else you could make with more puzzle elements.

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Loved the game, but that was definitely quite the experience. Really funny humor, and quite fun for how few mini games there were. Great job!

Nice game! I really liked the little communications from your coworkers and boss. Although I really liked the chill vibe and ambiance, I do wish there was maybe a little more going on to spice up the gameplay. Overall though, really great vibe and relaxing feel.

Really cool idea! Loved to see how the different elements would interact with each other. Unfortunately, whenever I died it seem to crash my game completely and I had to reload the page and completely restart. Really curious to see where this goes once you get that ironed out!

Relaxing game, liked seeing my tornado keep getting bigger and bigger. The one thing I do wish was that there was maybe a little more variety of gameplay or progression as you moved on, as felt the same the whole way throughout. Overall though, very cool and chill game!

Really liked the humor in this game! Thought the idea was really funny and loved the little descriptions on each item. I do wish there was more variety in things to buy and do, like maybe being able to buy multiple of each upgrade. Additionally, I do wish that money and spins were more closely linked, as I had like 3x more spins than money at the end

That's a great idea! I'll definitely add that as a toggleable option. Thanks for the feedback!

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Oh, that's a great point. I never thought about it before but I can definitely see how reliance on mechanical skill could be an issue for a puzzle game. Thank you for the feedback!

Thanks! I think you are talking about the box clipping on level 5, which if you are is now patched.

Yeah, that definitely seems to be the main complaint so far. Thanks for playing!

Thank you so much!

Really funny take on the theme! I really loved the art style on everything and being able to pick stuff up with my hand. My only complaint is that it was sometimes hard to tell where the hand was, even with the shadow on the ground, and that people continuously fell off or blocked the thing from moving.

Not sure why this is happening, but when I hover over the lower riders my screen starts jittering back and forth really fast which basically makes it show double of everything. Even though I wasn't really able to play it the game looks really cool, especially with the clean UI and ASCII art.

Cool idea! Our takes on the theme were very similar, but I like how you leaned into the items having momentum that was unchanged by the room turning. The only thing I noticed was that at times it felt like the spike hitboxes were very punishing, but its a very small nitpick. Great game!

Very interesting take on the theme, and really cool art! Especially loved the little squiggle animation on most of the items. Maybe I was doing something wrong, but I couldn't seem to make it out of the beginning area. Every time I attached the cone to myself it would make my turns bug out and led me to clip out of the map. I'm really curious to see where this game goes once the bugs are all fixed up!

Cool game! I liked the fast pace and the upbeat music. I did think that player speed was too quick, as it often made it difficult to get through doorways or collect items.

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Really cool game, liked the minimalistic artstyle and the scene transitions a lot. Your take on the theme was actually extremely similar to mine, which I thought was cool. One thing I noticed was that sometimes it felt like my ball should have contacted the goal but didn't end up touching it, so I might make the hitbox a little bit larger.

While I'm pretty terrible at the game itself, I found the sound design really funny and loved the hand painted art style. The one thing I did notice was that you could cheese a lot of the obstacles by making your body fall off the unicycle over it, meaning you could get past it without having to really cycle over it. Overall really cool game!

Interesting game! I liked the fairly minimalistic art style and the calm music in the background, but I really struggled to control the character. Also, just a side note but A and D do not allow me to twist the character like it says in the tutorial. I had to use the arrow keys instead.

Really creative and funny take on the theme! I really liked the way you had to maneuver away from speech options that would hurt you. Very unique and cool game.

Such a creative puzzle game, some really mind boggling ones too. I really like the minimalistic visuals and audio too. Overall great game!

Great game, incredibly polished! I really liked this take on the theme, really creative and felt like it added to the gameplay in a meaningful way. The only thing I noticed was that the text was a bit blurry at times, so it might be helpful to see if there is a way to make it sharper.

Incredible art and sound design, really loved the surrealist atmosphere. Really curious to see the gameplay if this game is developed,

Incredible art, very polished game for only 7 days! Also really loved the sound design for all of the different minigames. The one thing I would add is maybe a tutorial, as I felt sort of lost on what some of the disasters were asking for, and it seemed like you could ignore most of them to just keep spinning the valves. 

Interesting core mechanic, really like the idea of being locked into a circular path. Although the shooting was interesting, I found it way easier just to ram the UFO's because of how many there were.

Great game, insanely polished for being made in a week. Liked the movement mechanics a lot, and thought the music was really on point for most of the game. One thing I might add is locking the mouse to the screen, as I kept accidentally moving it off screen when I went into bullet time which would mess up my runs by maximizing a different application.

Great game! Came from your comment on mine and was so surprised about how similar our games are! Loved the ambiance with the lighting and the crt-shader, felt similar to animal well in a great way. Only thing I would add is that on the level with the falling block, I might add a delay period so that the player doesn't have to instantly turn the room lest the block get destroyed on the spikes.

Incredible game! I thought the art was beautiful and loved the sound design. I thought that the spin mechanic was a really interesting idea, but it became slightly repetitive due to how long it took to crank and how quickly you ran out of energy. Additionally, I felt like the initial dialogue sequence was quite lengthy.

A little bit difficult to figure out at first, but I really loved the mechanic once I got it. Really fun game!

Felt extremely polished, loved the slot machine and the small details like the camera movement when going between rooms. One thing I noticed was that the text was so small that it became hard to read at times. Additionally, I would love a little more enemy variety. However, this was really great and one of the best games I've seen so far.

Great game! Loved the visuals, simple but fun gameplay loop.

Cool concept with the modifiers! Liked the hotline miami inspiration. My only complain was that I did think the gameplay got pretty repetitive between levels.

For some reason, the screen was zoomed in on the top left corner so I was unable to see the center of the stage and the rest of the game.

Such a cool main mechanic! I loved all the different combinations that came out of it. Only thing I might add is some background music.

Really cool take on the theme! I do wish there was a bit of music and maybe a little more game variety, but I thought it was overall a really cool game!