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(+1)

I found it quite difficult to adapt to the bike, and ended up dying a lot. That made me feel like the death screen was too long. The flashing I found a bit obnoxious, but the art was really good otherwise.

(+1)

Definitely hear all of that feedback. The game was definitely developed with a certain vibe in mind and I knew the visual effects would be potentially polarizing. 


I kept fence-sitting on how long the death screen was. In hindsight, there should definitely be a "hold down ACTION to play again" skip.