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From the moment I saw the screenshots I knew exactly what this would be about!The gameplay felt smooth except for the weirdish physics in the game but I got used to them very quickly. The time limit on the goodboy battery did add a sense of urgency and made the experience much more stressful, but I think it was a net positive on the experience as a whole!

I can't get enough of this concept though! With a bit more polish and some exposure I could easily see this game do great even outside the context of this jam!

Seriously, amazing work on your part, this was such a clever take on the theme.

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I'm so happy to see my concept reached others and really expressed what it meant to show. I'm definetly thinking about expanding it, at first fixing bugs, adding interactions and maybe who knows new scenes. Thank you for your comments :')