Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I really liked the visual style of the house and the detective work that the gameplay sets up. I found that by first seeing all the things that when wrong, I had more fun and understood the puzzles better. I would enjoy a fleshed out version of this concept a lot.


I found myself pixel hunting for interactive items. I would be great if not all items that could be interacted with should be interacted with.

Thank you. I think I should have started the game with a round of flashes to show everything that happened. Probably an easy addition but I'll have to wait until after the jam! And yeah I know what you mean about pixel hunting. I will have to think of some solutions to solve that issue without giving everything away too easily.