I really enjoyed discovering that I could run behind a door after starting the count down. I also had a good time protecting the people from the monsters by keeping them separated by doors (not sure that was needed). I would have loved if there were more simple tactics like that needed throughout the game.
akiva
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This game was listed as having the least ratings (4) when I searched. It's also my favorite game I've played so far. I loved the concept and was pulled along through the whole game to see what would happen next with the levels and the narrative. The level of polish in the first part of the game is really impressive for a jam game. Starting with the Brackey's Platformer bundle was a smart move and made the basics really enjoyable.
If this was a full projects, I would love to see narrative and gameplay questions posed at the start of the game that the player gets answers to as they go back in version numbers. The Beginner's Guide is the game this most reminds me of.
This is a very polished game for a jam of this length. You should be proud of what you've made. I enjoyed the chaos of the mechanics. I'd like to try playing this with a friend.
The difficulty was a little high for me, and I never came close to winning. I found the voice lines during the tutorial made it hard for me to process the instructions. I would have preferred to get all the voice lines, then all the instructions.
I really liked the visual style of the house and the detective work that the gameplay sets up. I found that by first seeing all the things that when wrong, I had more fun and understood the puzzles better. I would enjoy a fleshed out version of this concept a lot.
I found myself pixel hunting for interactive items. I would be great if not all items that could be interacted with should be interacted with.
I love the creativity of this idea. The premise was so wacky that I wasted half the time of my first run saying "is this really what I'm supposed to be doing? Not sure who did your music, but it was a great fit for the game.
I wish I was forced to make choices about where to spend my resources (time and cats). As the game is, I felt like I could have it all.



