Really nice! I love the way that attacks initially feel really impossible and unforgiving but if you stick it out a bit, you can learn it once you get a feel for the song. I played a while and feel very competent at it now, what a good sign of a game. Because unlimited health it felt like like play-fighting a prankster, rather than losing at a frustrating game. I also feel you about not having time for adding Late/Early indicators! We had the same issue in ours. Please play and rate our game if you can!