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(+1)

If I were in a dark room IRL, I'd walk along a wall, but this game makes that pretty hard. For starters, it could always report any walls on all 4 sides, to represent groping around.
Also, it wasn't immediately obvious to me that this is on a grid and rotations are all 90 degrees.

That's fair, I'm aware that the fact you have to turn to confirm a wall is annoying, I wasn't able to think of a way to fix that without breaking immersion but thank you for the comment! I'll definitely think of a way to fix this.