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A member registered Jun 04, 2022 · View creator page →

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Tip: put "how to play" in the itch page's description.
Hitting the border as soon as I get longer is annoying. Teleporting to the other side would be better.
Controls could feel snappier, not sure how. 

This would benefit from a few more enemy types, rather than so many powerups.
Also, having only 1 hp is pretty harsh.

Simple but very replayable. The game is sort of solved by counting the enemies in front of you and mashing Z that many times, but as the number of enemies increases, it stops being that easy.
Controls could feel a little better, and you need more invulnerable frames after getting hurt. Health pickups would be nice too.

If I were in a dark room IRL, I'd walk along a wall, but this game makes that pretty hard. For starters, it could always report any walls on all 4 sides, to represent groping around.
Also, it wasn't immediately obvious to me that this is on a grid and rotations are all 90 degrees.

Cute game. The keyboard + mouse controls are pretty awkward.. Also, you can be a lot more generous with points and more gentle with projectile speed, there's nothing wrong with an easy game.

The rotation order of the colors is: red, yellow, blue, green, red....
If that was visible somewhere, that would make the game a lot more playable. Also, make it much easier next time.

Very enjoyable snappy movement. And the level generator is pretty good, how does it work?