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This was a BLAST!! Super on theme and that didnt hold back on how fun it would be! The sound effects and particles made it super punchy. The bosses felt unique and challenging! I got a score of 76,896!

Maybe to add to this game it could have upgrades to chose from that increase damage rate of fire or weapon types but the powerups fill in that role so maybe its not needed! 

Great job! Keep it up :D

(+1)

Thank you! Glad you enjoyed it :) I actually had multiple weapon types and scrapped it so you can focus on the time management aspect of the game. The combat is definitely pretty one dimensional though. I had abilities drafted as a concept, but again for the sake of the jam I kept it simpler. I didnt want the identity of the game to be just another top down shooter or roguelike with a timer. In the future though without the jam theme to consider I think some timed based abilities could be fun to experiment with.