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I didn't have too much trouble loading the game on my PC -- the graphics are good and I love the odd space-steampunk environment.


Controlling the ship could be frustrating with its direction controls. If it flipped I would have to rotate the controls. Not an easy thing to solve, but I think with the joystick inputs it'd be a bit easier to have the joystick thrust in the direction you want to thrust. Dropping passengers off could be annoying with the flight model -- since you have to hover in place.


All in all, fun space-based taxi game. Well done.

Thanks for the fantastic feedback! Yah we were worried because when we built some of the last builds we got a 10 second grey loading screen but it seems its shader compilation or something because it only happens once per computer. Thanks for liking the visuals I put a lot of effort into them I feel as the game jam goes on and I get more sleep deprived the style gets more convoluted and abstract its unusual but I felt the gears were just cool and fun. 

Thanks for pointing out the controls I think because I played the game so much over the jam I just got used to them and did not notice the issue. As for dropping off passengers I personalty learned that doing loopy loops to stay in the circle is the best way to drop them off without killing momentum.