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(+1)

Oh I love this.


This is such a  novel concept for a word game where you're optimizing moves, not by the number of word swaps but how far forward you have to go in the alphabet. I thought it was good and just well implemented but generally just the usual chain ladder word game until BOOKS - FOOLS and the real mechanic clicked. The ambient noise really sets the tone of imagining this at a train station and visualizing it up on the board while waiting for the ride. An option for music of some kind and maybe if the selector at the bottom told you what letters are valid moves with green and red when you picked a letter instead of underneath after could elevate this but it's just so tactile and a word puzzle angle I've never seen before. Amazing job

Appreciate the heartfelt comments and polish recommendations. Glad you enjoyed it and hope you get to see the final board animation ;)

(+1)

Oh! Well I had to put it down to check other entries and draw but knowing there's an ending I'll have to come back later!