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(+1)

Very well done! I love the character designs and their different movesets, it made for fun puzzles. My one thought is that it would perhaps be more enjoyable if switching between the characters was player-controlled. It would lessen the theme adherence, but maybe serve for a more snappy experience.

Thank you!

I definitely think a more polished version could go either way

Have some more mechanics adhere to the timer (Like platforming obstacles or enemies only being active on certain beats)

Or like you mentioned removing the beat all together and just going full on puzzles