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Boss art and code are mostly set. I've been making an effort to get to a point with art and code where I can say, "Okay it works and it looks good" so I can move forward and work on other stuff. There is still a lot I'd like to add to this boss (small firing animations, slime particles, spawn minions) but scope, man!


oh man this boss looks super fun to play

It took me a few tries to get it's pattern right. At first you could cheese him really easily. Then he was too hard. Think I got it now :D