Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The charging mechanic was really fun and creative. I had a lot of fun playing through it! The music and art also lent themselves really well to the steampunk aesthetic. One minor point that I would mention is that the levels difficulty is very front loaded, as, as far as I could tell, the enemies don't progress in any way other than speed. I always found myself struggling for the first minute on a level before I got my upgrades, then once I did the levels became significantly easier, despite the speedup mechanic

All in all, a very creative game with a great art direction!

Hey glad you liked it! :) That is a very valid point, it is definitely missing a bit of that threat on the later stages of each level that the speedup just cannot provide.  I fell a bit short on time trying to balance the game as it is, so I had to cut more changes to the waves unfortunately. But I kinda like the feeling of control progressing, and the game becoming more like regular tower defence game once the initial chaos is over!