Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Squedo

120
Posts
3
Followers
6
Following
A member registered Feb 21, 2024 · View creator page →

Creator of

Recent community posts

Every jam teaches a lot and that's the fun of it all!

Simply wonderful! I love the art and lore. I think the minigame is also just hooking enough to keep you engaged in the game. Very gool allrounder with great design and cozy vibe. 

I'm a sucker for simple, limited palette pixel art! Very good and functional style for this type of game. I think the mechanic is very clever, but the small pixel numbers made it a bit unclear at times. But very well done all in all!

Hands down one of the best platformers so far! I feel like you really pushed it a bit further than other entries with similar ideas. Simple core idea, expanded with interesting concepts. The art style makes it distinct as well from many similar types of games that are on the market. Well done!

I like how it was mix of careful planning but also you needed fast thinking at some points. Mixing puzzle with a fast paced movement game! Well done.

It was cool but I maybe could've used a bit more explanation on what to do. Needed some time to figure that out. Well done either way!

What a game haha. While it was short and simple, I still enjoyed it very much! Did the timer reset every time you touch a new platform or something? If so I think that was a cool idea!

That was neat! I think using your time as a weapon was a cool idea, but I would've preferred to be forced to use it a bit more. But overall very enjoyable experience! Good job!

That was a clever puzzle mechanic using a clock! It couldve been a bit clearer visually at times, but the puzzles were enjoyable nevertheless!

I love the how much fun can be had such a simple core idea. Haha I love it! Very good job! I spent a lot of time playing :D

That was so much fun! I spent so much time on it :D The physics felt upredictable but fair and I liked how this was basically an incremental game as well!

Thanks a lot for the kind words! You bet I've been jamming to those tunes! :D

Great to hear you liked it! Its cool how the charging mechanic is just enough to make it fun in a different way while still bein tower defence at hearth :D

Atmospheric indeed! I like how simple the gameplay itself was but how much tension it still created.

Very pleasing art and interesting idea. I was struggling just a bit at first, but once I got the hang of it it was very fun! 

Hey thanks a lot for the feedback! I tried to go for an all rounder with just about enough of everything. Great to hear that I succeeded :D

Thank you for the very kinds words! Means a lot to me. Great to hear that I succeeded in what I was trying to go for :D

Awesome to hear! Thanks for the feedback!

Hey thanks a lot, much appreciated! It is pretty simple change, but very meaningful for the whole feel of the TD :)

Glad you dig it! I figured that tower defence games tend to be a bit static so this could be a good way to give more electricity to it :)

Thanks a lot! One of the games best parts in my opinion as well :)

Great to hear you liked it! :) I will definitely give it a try! I'm on a cooldown by itch so I'll be posting comments later xd

Amazing! I'm very happy that you enjoyed it so much :) I definitely tried to do something a bit different here. I believe there is a lot of room to innovate in tower defence games so it is a shame that they usually fall on the category that you mentioned.

Thanks for the kind words! :) I'm a bit surprised as well haha, but I really got to play to my strengths here. I'm a tower defence enthusiast so I've made many prototypes previously and I've been fiddling with different steampunk pixel art aesthetics as well so it all kinda clicked :) I had a good flow all the way through and I'm glad if it shows in the end result.

That was amazing experience! A wholesome game with a profound message. Really good job! Goes to show you don't need complex mechanics for an great game.

Great to hear that you had that experience! Exactly what I was hoping for :)

Yea thats true! Sometimes you just want to go for it and then figure it out :D

Cool and well executed card game! I like the reframing of HP to hour points :D

Didnt expect to find such a fun edu game in the jam! That was actually a blast. It is very simple, but everything works really well together. Good job!

Cool idea! I like games that force you to stay present and focus a bit differently than they usually do.

The game had good vibes! It took some effort to figure out how everything worked but once I got the hang of it, it was enjoyable.

Fits the theme well! Nice job!

Super cool! That was cool concept and was well executed as well. Putting teeth together was gross though. Well done!

Fun take on the theme! It was very wholesome overall. Loved the visuals!

With the most love,  that was really weird :D But in a good way. Those angels are going to haunt my dreams.

What a fun concept haha! Just having timer would be dull, but framing it with humour like this really makes it something enjoyable. Loved the easter eggs around the space. Good job!

Nice but hard game! Had to really focus on trying to progress, but that is fine. Its just that kind of game. Well done.

That was nice little game! Definitely felt like more chill Downwell. If you dont know the game you should check it out! I think this game had everything in place. Solid entry, well done! Had fun with it.

Any D&D reference is a win in my book! Fun concept to play as a mimic in a dungeon and loved the vibes. Well done!

What a simple and elegant idea! Lovely stuff. I love how it utilized a real life object and made a game out of it.