I really liked it! The game's art direction and atmosphere are captivating—they create the feeling of a world you genuinely want to explore. The overall level of quality and polish is very high, and at the same time, it's clear that the game was made with a lot of heart.
I also liked the protagonist's voice. I'd say it sounds a little older than I expected based on her appearance, but I think that actually adds something to her character. The game reminded me of American McGee's Alice in some way, but it for 100% feels like its own thing.
I especially enjoyed the narrative. The demo is only a tiny slice of the game, and there isn't any exposition explaining what's going on, yet it immediately sparks your imagination. You start to picture the world, wonder about its mysteries, and think about where the story might go. I really hope all of that gets the development it deserves.
It's difficult to say much about the platforming or combat. I didn't really feel any challenge, difficulty, or sense of mechanical depth. But that's understandable—it's the very beginning of the game, essentially a tutorial area. Still, I wonder if it might be worth giving players at least a glimpse, even in such a short introductory section, of what will make the gameplay engaging throughout the full game.
One small thing I stumbled over was that the protagonist comes to a complete stop whenever she attacks with her melee weapon. To me, that makes the gameplay feel less fluid and mobile, and slightly restricts the player's sense of freedom.
One thing that immediately caught my eye was the skeletons—what are they doing there? It was amusing to read after finishing the demo that they're just placeholders and will be replaced! That said, I'm still curious—what will they be replaced with?
A few minor technical notes:
Windows 11 flags the game as a potentially dangerous application.
Fullscreen mode doesn't work on launch. It's enabled in the options, but the game starts in windowed mode.
I noticed a small but noticeable lag when repeatedly hitting objects with my wrench.
I wish you all the luck with the project and will be happy to play the full version or any other demos.