Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The game is short and sweet, and the visuals and music are the main highlight, and they are sick as hell. The gameplay is pretty fiddly and honestly a bit annoying, I enjoyed it at first but I ended up ragequitting at level 4, and I am not often a ragequitter. The background of level 4 being so dizzying and distracting doesn't help, and I feel like the extra time powerups are a bit of a bandaid fix.

I would much rather have the tightness of the levels be much more forgiving in terms of space, but remove the extra time powerups, so instead of going super slowly inching your mouse across, it was about legitimately actually doing each level in less than 10 seconds, and having to go both fast and precise at once.

Good points! You're right the pick ups were a quick band aid fix as we we're running out of time and the level art took so long to readjust 😅