I like the idea of shooting your own time — it encourages a more pacifistic approach, which is rare in video games. Unfortunately, I wasn't able to finish the game because I'm more used to controlling it with the arrow keys and the zxc key combinations.
Viewing post in Shoot Seconds jam comments
Thank you for the feedback! Yes, I was trying to force the player to think when to use bullets (or even none). I have watched a lot of speedruns of different games, so I tried to force the player to play also as fast as possible with the countdown. Sorry I should have maybe made an alternative way of control. I will keep in my mind the arrow key + zxc combo. But thank you for testing my game! Just unfortunately I only got the basic things to work, so didn't yet get a chance to really do some proper level design for this concept.