playing it again i remembered the main issue i had, after escaping the character would get stuck in place and you cant move until you jump and sometimes when it happened the enemy animation also doesn't stop playing. its only really a issue for the boss as they don't despawn after escaping.
the way the game is made it feels like you can have some simple one time mechanics like lockers if you ever have the idea of a stealth level.
also this game is fun to challenge yourself while playing it like not attacking or not healing/hitless so it's fun to play over an over so if you finish this game maybe have a challenge level dlc update or something like that.