Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Actually, I initially planned to make object highlighting more obvious so players could quickly see what actions were expected, but the lack of it ended up making the game more challenging. Integrating a tutorial would have been difficult—and it feels unnecessary anyway, since the game is essentially based on trial and error and expects the player to die a few times. In any case, you’re focusing on the right things. Thanks for the comment; I hope you had a good time!

(+1)

I did thanks