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(+2)

Great idea,  I liked how the wind affected the combat. And the dynamic music was really well done!

For a hack and slash the player character felt a bit slow, and especially in winter the bullets were hard to spot, but that could just be the challenge for that weather.

Yep, the contrast issue in snowy weather is something we’re aware of. We’ll try to fix it when we do a post-jam update after the rating period. Thanks for playing (and nice work making it to the second/third level, which I’m assuming you did if you’ve seen the wind mechanic)!