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(+1)

It was intresting to rule out where cards can be, sudoku style, but there were a lot of situations where it was pure chance if a pick was correct.

I also had a bug where the shop only appeared for a moment and did not give me the chance to buy anything.

Yes I'm aware of the bug. It was listed as a disclaimer in the project description.

I guess I just ran out of time to fine tune the balancing and different rules and patterns. The initial concept had in it that you would be able to buy one time abilities that let you peek at a chosen card without revealing it and such. For now I'm sure ut would be much better if you had more random cards revealed at the start.

Well, I appreciate the feedback anyways