love the visuals for such a limited palette it is very charming. The overall vibe is donc perfectly, it feels very claustrophobic. The music is also very very good
A few issues:
The music doesn't loop
The level design becomes extremelly chaotic between the second and third flag
There is a lot of blind jumps (jumps where you can't see where you land, often you land on spikes)
The zoomed in camera is great for the ambiance but for gameplay it is not ideal
Same for the palette, everything and especially the jump pads blend in the decor (the spikes also don't feel like spikes, you have to die a couple of time to drill it in that they are dangerous even with the danger sign.)
Lastly, it is a very subjective thing but I feel like the light managment stuff are not really incorporated in the gameplay. We don't really feel stressed when we are close to dyng because we don't lose progression. We also die mostly of spikes.
I think removing the spike would be nice, the only thing that should kill you is unopitmal movement, the light source should be farther apart and when close to dying to them there should be an arrow pointing at the closest one.
Overall though, great game !