I have gotten similar feedback and I will be making the beginning of Act 1 a bit less tedious, but the general shape of the game is that of a slow burn story driven kind of experience. The way the game is currently set up, you are able to get ~1-3 new story milestones per life with an exception every now and again where there's a particularly difficult task. I definitely intend to alter the starting flow with the release of Act 3 in the future particularly in Act 1. I am actively working on smoothing everything out, mostly through unlocking automation quicker and giving slight boosts to task speed based on total number of completions. Nothing 100% set in stone, but I am working on it.