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(+1)

Love the art and style. Gameplay looks fun, but I exhausted all my resource points and got left with 15 of the wood and 0 bones, and then the second wave came and rekt me :/

If i could ask for features it would be to trade resources even if there some sort of tax. And also to have option to increase speed of game/time. 
Overall though amazing work for four days, very polished god damn

That's quite fair lol. I wanted bones to be a bit of a sticking point to make decisions and rationing of resources, but maybe overcorrected (Especially since what land produces what resource is very vague, 10-fold for the first couple rounds!) So I think this could have been a great solution! I think compared to last year, lack of time for playtesting was one of the things that hurt this game the most, since we barely got to iterate on the original design. Great feedback!