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(1 edit) (+1)

Thank you very much for your feedback which is really fun, you bring something to help me improve the game and it's frankly great!

The music and sounds are not mine and they correspond to what I wanted :)
Super happy that you like the graphics when I know I'm a bad designer;)

I made and tested the game with the trackpad, never with a mouse and with the habit we can reach more than 100 pts, I think that the solution is to fill only 6 compartments, to adapt according to the sensitivity of your mouse.

I like playing it on mobile the experience is easier and different.

I had not noticed some details before submitting as a problem that rarely manifests and makes cooking too fast, moreover it seems that the fps is not always the same according to the players contrary to what I thought (I have not found a solution to be sure it is 60).

I used phaser to make it playable on the web, normally I choose monogamous, there are always things that are difficult to anticipate: s

I wish not to stop in such a good way but perhaps by choosing to do it with unity for example when I would be ready :-)