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I am not good at rhythm games, so it took me a few tries to win. It felt a bit too hard and frustrating, but that might just be due to the super early timing for each note. When I did win it felt very abrupt as I still saw notes on screen. The middle wait section  also felt a bit long, and at first I thought I was done lol. 

I love the art style, and I hope you keep working on this! Its really cool that she has different moves based on how well you're doing, too bad I couldn't really look at her while focusing on trying to win. Also from the thumbnail I though hitting a note would "damage" her clothes, for example hitting a left arrow note would eventually remove her skirt (would have been cool, but you don't need to listen to my idea here).

Yeah, I think I went a bit overboard with the difficulty. I'm pushing a patch to fix the note sync! I probably won't work much more on this game, but I do want to make more games with this art style, maybe simpler ones focused more on visuals than difficulty. That clothes-damage feedback is great though, glad you liked it!