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I had fun with this, the feedback from typing is satisfying, and the smooth transition from one word to the next feels good. I think I will play it again in the future when I want to practice my typing. The audio and visuals come together for a coherent aesthetic. 

I wonder if there is potential for a chaining bonus or something, if the player completes several words within a short interval. It could introduce some risk-reward, where the player is incentivized to wait for a few words to be on screen and then try to do them all in short succession, rather than starting to type each word as soon as it appears.

Thanks a lot! Yeah, I actually wanted to add some kind of bonus for typing without making mistakes, but I ran out of time. That's definitely one of the features I'd like to add in a future update!