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interesting realtimeable turn-based mix, basically superhot sokoban?

I actually didn't know Superhot Sokoban had the time-based mechanic. I was inspired by Void Stranger.

I was mixing two game concepts: Superhot .. imho the most mainstream example of staggered realtime, and sokoban for the grid based puzzle mechanic and late 1980s aesthetic (sokoban didn't look this good though :D)

(+1)

Oh my bad! I see it now. I recognize Superhot but not Sokoban. Thank you for the art compliment!