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Brave choice to develop an idea like that in such a short amount of time, although I do feel like the theme wasn't incoporated well enough.

Thank you. The monsters were supposed to scale drastically in size progressing the size mutation, but short time frame, best practices went out the window, what should've been easy scaling didn't work out, trying to fix bugs just led to more, broken web builds. Chose to just turn in what I got than a bugged out non working game. Tis a game jam, fun though working under pressure ...once in awhile hehehe