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The timed ship-building is a neat mechanic, cool integration of the theme into both the setting and a gameplay mechanic. I daresay the game is too good and insufficiently bad, though that’s not such a terrible fate.

(+1)

I'll eventually work in some more "jank". This was a fun one to make, and thanks for the feedback! I tried to work the theme in both ways, so I'm glad that shined through!