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(+1)

Great concept! It took a lot of multitasking to get everything moving at the same time. Reminded me of crypt of the necrodancer with automatic movement. 

I did see the Unity skybox after every level.

Great game though!

(1 edit)

Thank you so much for the comment! We're glad you liked the concept 💕


Crypt of the Necromancer was actually a huge inspiration for this one. We were lucky enough to have our own composer so we wanted to incorporate his music more prominently into the game :)


The issue with the skybox is known. We only had one programmer but as it does not break the game we just left it in, because as probably a lot of teams we were in a bit of a hurry at the end 😅