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Psiu, psiu

I'm not good with emotions, so uhh...

Whenever I try to save a drawing, there's an exception. On the fanatic "search"es there's also an exception whenever the letters are about to be rearragended. If ya want to, I can copy those error texts. Ah! There was also one when it was 5 minutes left on the clock. Every few seconds or so the error screen would appear.

I really liked the poetry and the "blank"

AAAAAAAAAAAAAAAAAAAAAAAAA i’m gonna take the game down for a little bit to investigate, thank you for letting m me know :’(

can you show me the error texts you’re getting? thank you!!

(4 edits)

Omg I'm so sorry for disappearing. Here ya go!


(Aww, man. I've just checked it out with microsoft edge and found no bugs. Seems it's a firefox thing. Sorry) (Seems to work now, yay :D)

Crossword puzzle error:

  File "//game/script.rpyc", line 1069, in script

  File "/renpy/ast.py", line 1980, in execute

    self.call("execute")

  File "/renpy/ast.py", line 1959, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "/renpy/statements.py", line 374, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "/renpy/exports/statementexports.py", line 345, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "/renpy/ui.py", line 301, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "/renpy/display/core.py", line 2215, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "/renpy/display/core.py", line 2745, in interact_core

    root_widget.visit_all(lambda d : d.per_interact())

  File "/renpy/display/displayable.py", line 434, in visit_all

    d.visit_all(callback, seen)

  File "/renpy/display/displayable.py", line 434, in visit_all

    d.visit_all(callback, seen)

  File "/renpy/display/displayable.py", line 434, in visit_all

    d.visit_all(callback, seen)

  [Previous line repeated 2 more times]

  File "/renpy/display/screen.py", line 485, in visit_all

    self.child.visit_all(callback, seen=None)

  File "/renpy/display/displayable.py", line 434, in visit_all

    d.visit_all(callback, seen)

  File "/renpy/display/displayable.py", line 434, in visit_all

    d.visit_all(callback, seen)

  File "/renpy/display/displayable.py", line 424, in visit_all

    for d in self.visit():

  File "/renpy/atl.py", line 816, in visit

    block = self.compile()

  File "/renpy/atl.py", line 705, in compile

    raise Exception("Cannot compile ATL Transform at {}:{}, as it's missing parameters {}.".format(

Exception: Cannot compile ATL Transform at game/wordsearch.rpy:250, as it's missing parameters 'sz'.



Whenever I press save and confirm to clear the canvas:

While running game code:

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/common/00action_other.rpy", line 582, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/drawing.rpy", line 238, in _drw_save_to_gallery

    persistent.drawings.append(_drw_surface_to_bytes())

  File "game/drawing.rpy", line 217, in _drw_surface_to_bytes

    return _drw_surface_to_png(_drw.surface)

  File "game/drawing.rpy", line 180, in _drw_surface_to_png

    import ctypes as _ct

ModuleNotFoundError: No module named '_ctypes'


Full traceback:

  File "//game/script.rpyc", line 1152, in script

  File "/renpy/ast.py", line 1980, in execute

    self.call("execute")

  File "/renpy/ast.py", line 1959, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "/renpy/statements.py", line 374, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "/renpy/exports/statementexports.py", line 345, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "/renpy/ui.py", line 301, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "/renpy/display/core.py", line 2215, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "/renpy/display/core.py", line 3286, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "/renpy/display/layout.py", line 1297, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/renpy/display/layout.py", line 1297, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/renpy/display/layout.py", line 1297, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/renpy/display/transform.py", line 1083, in event

    rv = d.event(ev, cx, cy, st)

  File "/renpy/display/layout.py", line 1297, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/renpy/display/screen.py", line 791, in event

    rv = self.child.event(ev, x, y, st)

  File "/renpy/display/layout.py", line 1297, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/renpy/display/layout.py", line 1526, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "/renpy/display/layout.py", line 285, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "/renpy/display/layout.py", line 1297, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/renpy/display/layout.py", line 1297, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/renpy/display/behavior.py", line 1182, in event

    return handle_click(self.clicked)

  File "/renpy/display/behavior.py", line 1103, in handle_click

    rv = run(action)

  File "/renpy/display/behavior.py", line 394, in run

    new_rv = run(i, *args, **kwargs)

  File "/renpy/display/behavior.py", line 401, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_other.rpy", line 582, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/drawing.rpy", line 238, in _drw_save_to_gallery

    persistent.drawings.append(_drw_surface_to_bytes())

  File "game/drawing.rpy", line 217, in _drw_surface_to_bytes

    return _drw_surface_to_png(_drw.surface)

  File "game/drawing.rpy", line 180, in _drw_surface_to_png

    import ctypes as _ct

  File "lib/python3.11/ctypes/__init__.py", line 8, in <module>

ModuleNotFoundError: No module named '_ctypes'