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We have a winner here. The interpretation of the theme is reasonable, with a vital element of control being taken away from the player. The art design is consistent with great execution and little details sprinkled throughout, and the music is catchy.

I liked how the timer keeps the same pace across more levels, but more beats are added. The controls feel excellent. The way double jump is implemented as part of this timer mechanic is brilliant as well. New mechanics are spread out well, and the reward at the end is small, but very satisfying. With more levels, I could see this sold in stores. Congrats on your excellent work!

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Thank you so much! I'd definitely love to expand it into a full mobile release, if I ever have the time.