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There isn't really much I can do to fix issues like this. They mostly come down to quirks of godot, graphics drivers, and graphics API. In the case of Lilrien's Secret Potions, rolling back the AMD drivers to version 25.5.1 used to help. As far as I know, AMD had a problematic series of driver updates that didn't play well with Vulkan.

That is true, I really thought they had mostly fixed those problems since I didn't have any anymore when playing other Godot games. 

I'll check around for a temp fix, might send a report to AMD as well to see if anything can come out of it. Thanks for the reply and sorry if I came off as rude, was really frustrated at having to reinstall my drivers twice in a single day. 

(+1)

I always assume that a player might not actually know what game developers really do. Like, we don't write drivers =) However, if you find a universal solution, don't forget to write about it somewhere. It will help a lot of people.