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onigirifemboy

9
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A member registered 32 days ago · View creator page →

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1. DEFINITELY YES

2. Planned

3. I’m not sure I understood the question correctly. But the plans include not only body parts growth.

After the release, I’ll have to deal with the bugs, and then the interesting stuff will start.

It's an interesting idea, to be honest.

Thank you for the feedback. Try switching Fullscreen to Exclusive or vice versa. I’ve noticed that under unexplained conditions (possibly an engine bug), this can significantly reduce the frame rate. I’m trying to figure out the cause. Graphics settings are indeed planned, but I can’t say when they’ll be ready.

All objects you can interact with have input hints. I might be missing something, so please let me know what exactly felt unintuitive to you.

Got it! Thanks for reporting it

1. The windmill is mostly just decoration. But I lowered it right now(just for you).
2. The ruins is still under development and it’s unclear when it will be accessible, but you can already get there (you can interact with the bridge(it costs money))

(2 edits)

Thanks for such thorough testing. I checked the recipes you wrote down, and that’s really solid work! Actually, you made me double-check the crafting and mixing system, and I discovered that some potions are unreachable due to a bug. You physically can’t get other potions. So, you’ve unlocked all the available potions. But! I’m already working on it, and a fix will be out in a few days. So, be patient.
And regarding reducing the belly: it’s the Ctrl key. I’ll add this to the control hint.

It seems the crafting system is indeed not very intuitive.
It is based on achieving the correct potion color - you can throw any organic ingredients (vegetables and wild plants for now) into the cauldron in any combinations and see the result.
I plan to add a recipe book with hints in nearest updates.
Thanks for the feedback.

If you encounter a bug, please report it here. Try to track and describe the conditions under which it occurs